have_your_lives: (off the deep end)
Schuldig ([personal profile] have_your_lives) wrote2020-12-14 09:47 pm

OOC: Second Permissions Post!

Thanks to a post office visit, Schuldig has regained full use of his telepathy. This means that not only can he read a character's mind, but he can actually tweak stuff in there. THIS INCLUDES OUTRIGHT MIND CONTROL.

Some notes about his mind control:

• Schuldig will never, ever take over a character's mind without specific player consent! That means that you can't just say "oh, he can mindjack my character whenever!" and then I'll assume carte blanche; I will ask you for permission each and every time it comes up. ♥ I'll probably check pretty much everything he does with it by you, too, unless you want to be surprised with where he might go with it or something.

• Schuldig can control a character's thoughts, their bodies, or both at once(obviously, this last takes the most effort/concentration on his part). You're more than welcome to specify which kinds you're okay with, and what you're okay with having him do! And yes, he is more vulnerable while controlling someone to third parties, although there aren't usually hugely overt signs that he's doing it.

• The mind control can be fought ICly, though it's definitely not easy. Those with particularly strong or stubborn minds, and/or psychic talents, will be able to put up more of a fight...but keep in mind that Schuldig is an exceptionally powerful telepath with years of brutal training to be good at what he does. Your character may be able to hinder his efforts, but bucking his influence completely will be near impossible until he's accomplished his goal/feels like letting your character go/runs out of energy to hold onto their minds any longer. (Canon example: Schuldig was able to force a girl to shoot the boy she was in love with, but she managed to pull the gun just enough to the side to keep the shot from being fatal.)

• Anyone or anything who is immune to Schuldig's telepathy is likewise immune to mind control. This means Lucy Smith/the Mayor/the Milkman/drones/those without human minds or thought processes/those with inhuman amounts of data or input in their minds that Schuldig can't cope with. See his first post on telepathy for further details on the exempt categories!

So you may be wondering what this post is for at all, if I'm going to ask players directly for permission to have Schuldig use this talent. It's actually more of a planning post! Obviously, Schuldig's mind control can be used for all kinds of fun CR shenanigans - mostly causing huge problems for people - and he doesn't need much excuse to mess with others. If you'd like to plot something mind control-related for Schuldig, this is the place to ask~ If you have a specific idea, awesome; if not, we can try to come up with one!

[identity profile] have-your-lives.livejournal.com 2011-04-13 07:05 am (UTC)(link)
Well, nations may be exempt on the grounds that they have centuries of memories and development, not to mention very different thought processes from normal people? ♥ Although as far as nations go, I think I'll leave that up to a character-by-character basis. So if you think he should be exempt, he is; if not, then he isn't!

[identity profile] vertulpen.livejournal.com 2011-04-13 01:52 pm (UTC)(link)
I can see that too; Holland is a pretty old nation, he's a bit younger than quite a few of the other western Europeans, but he's still an old man.

I think he'd probably find anything Schuldig did irritating, like a bug or a bad headache. He'd probably get a little confused, but be able to tell right away that it was being caused by somebody else; and I don't think he'd be able to be controlled.

And once he realized it was somebody else, he'd punch them. pfft.